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Tarrabah
Apr/6/2021Tarrabah is Cool Guy’s #3 for best weapon to use with Mantle. Just saying, it’s really wild with all those buffs.
It goes like this:
- Get kills with Tarrabah > + super energy, escalating chance to drop an elemental well.
- Elemental Well Pickup > +20% dmg for 4 seconds, Charged with Light x2.
- Charged with Light > High Energy Fire for +20% until enemies die
- When Super Charged > +20% for 4 seconds for every Tarrabah kill, each kill resetting the timer.
- Ravenous Beast > well it just shreds.
And all of that is constantly stacking as you shred through enemies in a cycle. Wouldn’t use it in GM content or anything because it requires you to run and gun. In Battlegrounds though, it is just silly. Anything with high enemy density. If Tarrabah could be Master worked with a Catalyst (who cares what it even did), the orbs of power alone would allow you to use Taking Charge to make this even nuttier. And as an avid Tarrabah user, if there was a catalyst, it would only need to add one simple perk: Deeper Pockets.
Anyone who has spent time with it for real, knows why.
Take it from a Neutral Party:
This is a PVP review, but in PVE these weapons are nutz as well and you can really feel battle harmony working for a lot longer. Mix it with Charged with Light and Elemental Wells, and it is non stop.